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Potions

Many potions can be created from elemental essence.  Additionally, canteens can be filled (and refilled) with elemental essence as well.

  • Air potions / canteen

    • These greatly increase the imbiber's jumping strength and nullifies falling damage for a short time.

  • Fire potions / canteen

    • Imbibing a fire potion will increase one's attack power.​

  • Ice potions / canteen​

    • Drinking an ice potion will greatly increase the imbiber's hyperthermic resistance.​

  • Lightning potions / canteen​

    • If you want a major boost to running speed, slam one of these.​

  • Nature potions / canteen​

    • Have a disease or are preparing for a boss battle?  Drink one of these to increase your regeneration.​

  • Water potions / canteen​

    • Drinking one of these will allow you to breathe under water and swim faster for a short period of time.​

  • Health potions​

    • Drinking one of these will restore a certain amount of health immediately.  Due to their toxicity, they cannot be consumed constantly.

  • Experience potions​

    • Drinking one of these will elighten the embiber immediately.​

  • Essence emitter​

    • While not a potion (more of a cologne), spraying this on a creature or player will force elemental manifestation upon nearby wild creatures.  ​The process takes some time, but the environment around the creature will affect which element is strongest.

    • It is a thin colorless, tasteless sheen.  You won't even notice that you are covered in it - well, except for the explosions of energy every few seconds.  Oh and the creatures around you popping like giant kernels of popcorn.  

    • If a creature shimmers, then it has been influenced by the emitter.  In most cases, it will eventually transform.  Sometimes, it will not - and for a few reasons, like...

      • If the creature has no elemental variant​.

      • If the creature has no elemental variant for this environment.

      • It just doesn't want to.

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